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I am so hard crying that i cant fix my Problem in my 3D Project with a navmesh.
- How can i get a Position from a node in a other Scene?
- How can i use the get_simple_path?
- How can i make my RigidBody to follow that path to my Player?
i can’t find anything on WWW and asked in several Forum. Would be very nice if somebody hat a solution for that or a demo Project.
thank you guys
SceneTree of the instanced scene, you may be able to get an array of child nodes in that scene (I think the function is
get_children()). Then you can walk through the array and find the node you want. Once you find that node, getting its global position isn’t that difficult.
I would like to help with the
get_simple_path() function, though, but I’ve experimented little with pathfinding.
Ertain | 2019-05-03 21:25