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Asked By
JeremyLOL
How can I make a game that the players can save thier game level or score or point (I don’t know how to explain) , for example : Player Jeremy is level 12 in the first day he play the game , the second day he logged in , his level is also 12 (The system will save the game before the game close.)
Hello,
you can use notifications for this.
Notifications are messages that gets propagated through objects on certain events.
There is a notification fired when the window manager provides a quit request (when yuo hit the X button): NOTIFICATION_WM_QUIT_REQUEST.
The following code can be used to execute something before the app gets closed by the user:
extends Node
func _notification(what: int) -> void:
if what == NOTIFICATION_WM_QUIT_REQUEST:
print("on quit")
but note that a built-in way of quiting the game (like a “quit” button which would trigger a SceneTree.quit() call) will not fire this notification so you would have to save the progress in this case too.