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Asked By | Parkurist |
I have a tree and I want it to drop wood on the ground by cloning the wood scene in the map scene when its health drops under 0, right before it deletes itself by queue_free()
I think you should look into instancing.
exuin | 2021-04-25 17:10
thanks, it helped
Parkurist | 2021-04-26 16:22
Yep.
export(PackedScene) var wood
func handle_input():
##put your logic here
var w = wood.instance()
$tree.add_child(w)
## do whatever you want
Mrpaolosarino | 2021-04-27 13:59