![]() |
Attention | Topic was automatically imported from the old Question2Answer platform. |
![]() |
Asked By | DG_Games |
So I’m programming a card game right now and i want as an animation when the card is played .i want the card dissolve in particles the card should dissapear from the top to the bottom. i already tried it with a transparency mask shader but the shader applies on the background texture too, what can i do?