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I am making a roguelike game, but when I got to the moment of creating the map generation, I did not find any tutorials, maybe someone knows how to do this
2d or 3d map generation
lewis glasgow | 2021-12-10 16:33
The is procedural generation; there are plenty of tutorials out there on dungeon generation as it isn’t really engine specific.
You could check out something like this: PCG Secrets: The Art of Procedural Generation in Godot 3 - GDQuest or even the specific algorithm behind Isaac: Dungeon Generation in Binding of Isaac – BorisTheBrave.Com. You could even view a Unity series on the method: https://www.youtube.com/watch?v=YJ97rvHiNzQ and follow along in godot; the PCG part is the same regardless.
spaceyjase | 2021-12-10 16:58
2d game ||||||
Ktotoetoia | 2021-12-11 11:19