How can i make map generation like in "the binding of Isaac"

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:bust_in_silhouette: Asked By Ktotoetoia

I am making a roguelike game, but when I got to the moment of creating the map generation, I did not find any tutorials, maybe someone knows how to do this

2d or 3d map generation

lewis glasgow | 2021-12-10 16:33

The is procedural generation; there are plenty of tutorials out there on dungeon generation as it isn’t really engine specific.

You could check out something like this: PCG Secrets: The Art of Procedural Generation in Godot 3 - GDQuest or even the specific algorithm behind Isaac: Dungeon Generation in Binding of Isaac – BorisTheBrave.Com. You could even view a Unity series on the method: and follow along in godot; the PCG part is the same regardless.

spaceyjase | 2021-12-10 16:58

2d game ||||||

Ktotoetoia | 2021-12-11 11:19

:bust_in_silhouette: Reply From: theMX89

this is exactly what your looking for: (i especially recomend this)

good luck!

if this didnt help you, i found a person that has the same problem as you:
Reddit - Dive into anything

theMX89 | 2021-12-11 11:35