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While adding ads we have to turn on the “export with debug” and select the path to debug under custom template, while in signing “export with debug” is turned off and the custom template is left blank. How can i do these 2 things together( add ads and sign my app). I am using godot 3.2.1. Please help.
it dosent matter if you add ads and turn on/off debug. to sign app provide debug.keystore or release.keystore
supper_raptor | 2020-04-24 09:37