How can I write my own 3D graphics module?

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By sergkis

Good afternoon.
I would like to create my own module for drawing 3D graphics. 3D, not 2D, drawing 2D graphics that I would like to leave to VisualServer. Where should I start? How do I create a server that has access to everything I need? How do I get information about cameras, scenes, etc.? How to update images in viewports?

:bust_in_silhouette: Reply From: Calinou

Godot currently doesn’t support adding new 3D renderers as static C++ modules. You will have to make changes to the core engine to add a new 3D renderer.