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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | mautu |
I had recently followed a tutorial on how to make a multiplayer game on YouTube and had attempted to add the system to my own game. as of now I keep getting the following error message every time I try to run my code :
:E 0:00:01.624 get_network_unique_id: No network peer is assigned. Unable to get unique network ID.
<C++ Error> Condition “!network_peer.is_valid()” is true. Returned: 0
<C++ Source> core/io/multiplayer_api.cpp:794 @ get_network_unique_id()
Character.gd:62 @ _physics_process()
I’m relatively new to Godot and am not fully sure what this means. it seems to happen whenever is_network_master()
is called. any help would be greatly appreciated.