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I am new to Godot and game creation in general and I was having trouble figuring out how I would change the size/scale of a sprite when walking further away or closer to screen.
I found something similar here: https://www.youtube.com/watch?v=LbdpkKrVeuU&t=165s
(Even though it is for renpy they both use similar code to python.)
I tried looking online, for the most part, I read something about how you can’t change the size of a kinematic body and I should use a node?
I ended up going back and forth and getting really confused by the end of searching.