How do i continue the next animation with the properties of the previous?

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:bust_in_silhouette: Asked By Rod77

Im trying to connect the final animation of my boss, i have done it all with animationplayer and animationTree with statemachine. The thing is the final animation can end whenever the player defeats it, so when i use the position property of the animatedsprite, it teleports it, it doesnt smoothly goes where i want.

:bust_in_silhouette: Reply From: MintSoda

In AnimationTree’s StateMachine, click the transition (line with an arrow) between two AnimationNode, change the switch_mode to Sync.