How do I create a GDScript instance in CSharp?

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:bust_in_silhouette: Asked By kosmiso

Hi –

I want to create an instance of an old script I wrote a while ago.
I am trying to do it with C# but I can’t find a way do it.

Basically I would really appreciate it if someone could tell me the
equivalent code of this one:

var navigator_obj = load("res://")
var param = get_node("../Node2D")
navigator =


:bust_in_silhouette: Reply From: PontiffPomelo
GDScript navigator_obj = (GDScript) GD.Load("res://");
Godot.Node param = GetNode("../Node2D");
Godot.Object navigator = (Godot.Object) navigator_obj.New(param);