How do I create table-like var?

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:bust_in_silhouette: Asked By Lfzinho

I need a variable with multiples “x” and “y”.
To find some wanted value, it would be something like that:
variable.ValueAt(x, y)

In Construct Engine, this is done by the Array object. How can I do that in Godot?

:bust_in_silhouette: Reply From: xCode Soul


Already has been discussed here

Best regards