How do I enable C# support in Godot?

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:bust_in_silhouette: Asked By Ussderydmjr

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How do I enable C# support in Godot?

The documentation says do:

In Godot’s Editor → Editor Settings menu:
Set Mono → Editor → External Editor to JetBrains Rider.
Set Mono → Builds → Build Tool to dotnet CLI.

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But there are no such items in the menu! How to connect C# to Godot? Please help me!

P.S: I’m using Arch Linux

Did you download the standard version of Godot or the Mono version of Godot?

timothybrentwood | 2021-05-06 17:02

:bust_in_silhouette: Reply From: snowcapp

Make sure you are using the Mono version of Godot. Download page is here.

I don’t use Arch, but it looks like AUR has a godot-mono package as well.

1 Like

tks, it’s helpful