Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | N00b | |
Old Version | Published before Godot 3 was released. |
I’ve been trying to import a 3D model i got from internet, is only a 3D model without animation, I’ve read some tutorials, but godot’s UI isn’t the same so i get very confuse.
So I managed To import as a Mesh my model, but cant attach it to my skeleton.
Is the skeleton the right node to attach it?
Is it by Scripting?
Thank you!!
won’t it be better to import it in blender (free and small, easy install), and then export it to collada?
Gokudomatic2 | 2016-09-23 12:40