How do I keep the changes to material permanent?

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:bust_in_silhouette: Asked By wildcard

I’m making an editor for the player to change colors of their character, but the changes to the material don’t stay after closing the game. Is there a way to set ‘material.albedo_color’ 'to a value permanently?

:bust_in_silhouette: Reply From: Andrew Wilkes

Usually, this is to do with checking the material “Local to Scene” property.