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How do I make an AnimatedSprite with several collision zones trigger each zone a different event?
And also get the object that has collided with that collision zone
I also need some collision zones to superimpose, triggering both collision zones
For a single collision zone it is easy and it works. The problem for me to have is several zones each with its own trigger of method
A link could help me, but I only find links for a single collision zone
Thanks for the patience, I’m new to Godot