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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | Dumuz |
I keep finding stuff for ShaderMaterial, but it seems like the same calls don’t apply. I think?
I just want to change the UV offset in code. But I don’t know how to call it in script
This is what I attempted from what I found about shader material’s, but I think it’s different for spatial materials:
$Floor.material(0).set_shader_param("uv1_offset",midpoint)
Please help.
Thank you.