How do you blend upper and lower body animations using mouse input?

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:bust_in_silhouette: Asked By epicgames

I want to reproduce this in Godot: (0:21 to 0:27)

I want to pass on mouse movement into a blend node (as it plays upper and lower body animations) to make the character torso point at the same location the camera is pointing.

:bust_in_silhouette: Reply From: epicgames

nvm that is done using a skeletonIK node. found some material on it.