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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | Atlinx |
When I run my game there are certain scenarios where its memory usage can increase indefinitely. I’ve noticed this after opening the debugger and seeing the total static memory usage rise.
I’ve tried running my game with the verbose flag but the console does not inform me of any memory leaks. Additionally, within the debugger, the total object count remains the same.
Is there a way to get more information about the memory usage of my game other than seeing the total static memory usage?