How exactly should I buildthe bullets for a 2d top-down shooter?

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:bust_in_silhouette: Asked By Kurnime_Sempai

I am new to Godot and I don’t fully understand how to use the collision detecter thinvs and I was wanting to know what would be best to use for the bullets on a 2d top down shooter type game.

:bust_in_silhouette: Reply From: SingingApple

This may help you: Reddit post
Also this: Best node for a bullet?