How get instance using instance id

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:bust_in_silhouette: Asked By johnguild26

My current script works using for loop of instances, but is there any easier or lighter approach like get_node_by_instance_id(id) ?
Ived checked the documentation Node Section but did not find any.

Anyway here’s my current script:

extends Node2D

var selected = null
var entity_nodes = []

func _ready():
    entity_nodes = get_tree().get_nodes_in_group("entities")

func pick(instanceId):
    selected = instanceId
    print_debug(instanceId)

func drop():
    for entity in entity_nodes:
	    if entity.get_instance_id() == selected:
		    entity.set_target_position(get_global_mouse_position())
    selected = null
:bust_in_silhouette: Reply From: jgodfrey

You’re looking for instance_from_id()

See here for details:

Thanks mate, Im still new and getting around the docs. very helpful

johnguild26 | 2020-10-21 00:06