how save global

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:bust_in_silhouette: Asked By Themaker482
:warning: Old Version Published before Godot 3 was released.

Hi, I have a global script, and this script have some variables I want to save when I change scene, how can I do this because I cant figure out, do I have to follow the same method described in tutorial?

tutorial link?

volzhs | 2016-06-07 01:42

:bust_in_silhouette: Reply From: mafious

There’s several other creative ways, but you generally want to do what is here:
http://docs.godotengine.org/en/latest/tutorials/step_by_step/singletons_autoload.html