Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | start123 |
I think everything is clear. Can I add a icon to a label or richtextlabel
Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | start123 |
I think everything is clear. Can I add a icon to a label or richtextlabel
Reply From: | Andrea |
add_image() would do the job, just remember that it requires a texture and not a picture
var t=Texture.new()
t=load("res://icon.png")
add_image(t,10,10)
Does this need to be written in a richtextlabel script?
start123 | 2020-05-26 17:07
either that or you reference another richtextlabel object, like richtextlabel.add_image(t,10,10)
As many other coding langues, in Godot all the functions (methods) are linked to an object (nodes): you can refer to any node (and call its related methods) from every piece of script, you just have to specify it before the “.
”
If you dont specify it, Godot assumes you are referencing the same node the script is attached to
Andrea | 2020-05-26 21:31