Godot Version
3.5.3
Question
The title is pretty self-explanatory I think. I have an L-shaped scene, the issue is that when I go to the left, the camera doesn’t move, but when I move to the right, it does.
3.5.3
The title is pretty self-explanatory I think. I have an L-shaped scene, the issue is that when I go to the left, the camera doesn’t move, but when I move to the right, it does.
Rect2
variablesRect2
to have the position and size of the “I” part of your mapRect2
to have the position and size of the “–” part of your mapRect2
variables using the has_point
method, if not, don’t allow to move anymore.