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Asked By
gubbebubbe
My code looks like this:
onready var amount = 20
onready var coin = preload("res://coin.tscn").instance()
func _drop():
for i in range(amount):
amount -= 1
get_parent().add_child(coin)
print("coin")
pass
When this func is executed, it prints “coin” 20 times, but only add one child instance.
onready var amount = 20
onready var coin = preload("res://coin.tscn")
func _drop():
for i in range(amount):
var new_coin = coin.instance()
get_parent().add_child(new_coin)
print("coin: ", new_coin.name)
# the nodename might help to debug
pass
I dont think you want to decrease amount in the loop. This will probaly give you bugs, if you use _drop() a second time.
I’m also not sure, if you need “onready” for these variables.