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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | Diet Estus |
I have a BossTrigger
node that I’m using to trigger introductory animations in my Boss
nodes. The trigger is essentially just an Area2D
. In my boss room, I want to place a BossTrigger
and associate that trigger with a Boss
that is also in that room.
Currently, in my BossTrigger
script, I have
export(NodePath) var associated_boss
I then manually assign my boss to the trigger in the editor.
Unfortunately, when my player enters the trigger and my on_trigger_entered()
function is called, I’m getting an error that there’s no index ‘animation_player’ on base ‘NodePath’. I’m certain my boss has an variable called animation_player
, so I’m not sure what the issue could be.
Any ideas?