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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | Thakee Nathees |
i’m making a small topdown rpg, and i want to implement a dialog system like the one in mass effect games. what is the data structure to manage the dialogs, or is there any specific design pattern for that? i’m currently using a json file like below (but no branching for options which player could select)
{
"dialog_id_001": { "name":"npc1",
"text":"what he would say",
"next_id": "id_002"
},
}
any links or tutorial would be helpful. Thank You!