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Asked By | siamak-s |
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Reply From: | BraindeadBZH |
That’s about a point! Converting a local point to global position.
I want to change facing direction(-z) to direction of a vector on global space (ex Vector3(-1, 0, 0))
I know assigning global_transform.basis.z = -Vector3(-1, 0, 0) could be helpful, but what about other basis axis (x and y)? If I change the z axis basis manually and without rotation function, other axis does not change and some type of deformation on object occured.
siamak-s | 2019-08-29 12:50
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