How to check if player exits a tile in the tilemap?

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:bust_in_silhouette: Asked By DeftCONOR

I am trying to make a game where whenever you exit a tile, that tile becomes a lava tile.
(means you cannot enter a tile twice, making for some interesting levels.) But cant figure how you get the signal of player exiting the tile. If you understand what in saying.
If only I could get area 2d to work on tiles

:bust_in_silhouette: Reply From: AuthorSan

This video should help you: YoutubeLink