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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | Sniper |
So I actually have two fairly similar problems.
Problem one: I want to randomly spawn enemies in an x axis but the enemy can spawn inside a wall, is there anyway I could check if there is a wall don’t spawn there?
Problem two: The player can carry a gem but you can drop the gem into a wall, is there anyway to avoid that?