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I’m using a few custom C++ modules and cannot use prebuilt binaries due to that. I’m trying to figure out how to checkout out release candidates from the Godot repository. The problem is I can’t find any tags and/or branches which would correspond lets say “3.5.0 RC5” version. I’m only able to find “stable-X.X.X” tagged versions.
Would one please let me know how I check out 3.5.0 RC5 out of the Godot repository?