![]() |
Attention | Topic was automatically imported from the old Question2Answer platform. |
![]() |
Asked By | cris177 |
I’m following this tutorial: Compiling for X11 (Linux, *BSD) — Godot Engine (3.4) documentation in English
I’ve installed all the dependencies and cloned the repo. When I run the scon command I get this error:
scons: Reading SConscript files ...
Package x11 was not found in the pkg-config search path.
Perhaps you should add the directory containing `x11.pc'
to the PKG_CONFIG_PATH environment variable
No package 'x11' found
Error: X11 libraries not found. Aborting.
Automatically detected platform: x11
Invalid target platform "x11".
How can I solve this issue?