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I came across an amazing game and it had a playable screen. So i would like to take that idea into my game. I would like it to have a text and a playable game in the background - not the long, if you press enter it will redirect you into the real game.
Do i just create the game - menu then add the text then the button - press enter.
If you need more information, please comment down below.
Not quite sure what’s your question here? Add a CanvasLayer, add a Label to it and write a script that will hide that CanvasLayer once the player hits “Enter”.
What exactly are you struggling with?
njamster | 2020-07-26 15:10
Maybe if I give you the game link download,
You can start it up and see the loaded screen?
Following Link: This is the link
This should be able to give you the idea of what I’m talking about.
Farris | 2020-07-26 15:19
I get what you’re talking about. What I don’t get is what is your question. I already detailed the general approach: ‘Add a CanvasLayer, add a Label to it and write a script that will hide that CanvasLayer once the player hits “Enter”.’ Which of these steps do you need help with? What is not working?
njamster | 2020-07-26 15:48
My question is:
How do I create a interactive game menu - like in the given game link.
I would like a copy of the game in the load screen that the player can play.
But once they press enter the actual game loads.
Hope this explains.
The game that I linked to should be able to tell you what I mean.
When you open up the file of the game and play it you will see what I mean.
Farris | 2020-07-26 17:50
And I already answered that question. In both of my comments…
njamster | 2020-07-26 20:46
Farris | 2020-07-26 21:00