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Asked By | GarterSnake502 |
I am making an open world 2D platformer. I have a tilemap, and want to create an infinite course or environment. Basically, I want to create a large side-scrolling world that the player can navigate. I have tried to use the set_tile function, but I cannot figure out how to make hills, trees, and such. Any help would be appreciated!
Procedural level generation requires “complex” algorithms. Try google searching that and using them in godot.
magicalogic | 2021-05-01 18:09
I have looked, but I have not found any generations for 2D platformers. They are all top-down or 3d. Do you know of any sites-or scripts-to create a side-scrolling world?
GarterSnake502 | 2021-05-01 20:05