how to do a select, move and build?

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:bust_in_silhouette: Asked By StrikerSVX

I can say that i have some experience in godot now, but i still a big noob when trying to create something that i don’t have experience in yet, i’m away from home in my grandmother’s home, the internet is really bad so learning how to make games is difficult here, but one day when my cousins where playing games in my notebook, one really old game came to my mind as an “easy” game that even i could do with the proper tools and time, but i can’t, i’m was trying hard to reach somewhere, i even figured out how to do other things of my projects properly and i’m still with nothing on this matter, the game i’m talking about is a “city” “landscape” “background” builder called LEGO LOCO, i loved to play this when i was younger, but looking at that game today, it was so simple, i wanted to make something cool with the idea of that game, can someone give me some advice in this, or at least say to me if is possible in this engine.

:bust_in_silhouette: Reply From: kidscancode

What’s possible in Godot has more to do with you than with the engine’s capabilities. It’s all down to how much time and effort you’re willing to put in. The less experienced you are, the greater that time and effort is going to be, because you’re also learning along the way.

I’m not familiar with the specific game you mention, but if you’re interested in trying to build it, I would suggest by trying to break it down into its individual parts (as if it were Lego!). Make a list of each system, behavior, and game mechanic. Put them in the simplest terms possible. Then build a few small test projects where you try and make just one of those parts. In this way, you’ll understand how the pieces work before you try and put them together into a complete game.