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Hi. I have pieces created in blender with particles system and physic effect, when I try to export the particles to Godot using better Collada the particles are lost.
Is it possible to export particles system made in blender to Godot? if it’s, how can the particles be imported? if it’s not, do you know if this will be implemented in Blender 2.8 or in another version of better Collada?