How to force editor to launch game using different translation files

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:bust_in_silhouette: Asked By iatenine

Trying to add translation files to a game but regardless of editor settings, it seems to always launch using the project’s files

	if TranslationServer.get_locale() in ["zh_CN","zh_TW","en_US"]:
	print("DO SOMETHING")
else:
	#set which language you wish to use as default
	TranslationServer.set_locale("en_US")

Lejardo | 2018-10-24 08:51

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:bust_in_silhouette: Reply From: volzhs

If you want to launch your game with specific language,
you can set it from Project Settings > Locale > Test

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