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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | socheat.khauv |
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Old Version | Published before Godot 3 was released. |
is there a way to know, whether we are running on Android, iPhoneOS, MacOS, Linux ?
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Attention | Topic was automatically imported from the old Question2Answer platform. |
![]() |
Asked By | socheat.khauv |
![]() |
Old Version | Published before Godot 3 was released. |
is there a way to know, whether we are running on Android, iPhoneOS, MacOS, Linux ?
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Reply From: | JTJonny |
This should work.
OS.get_name()
String get_name() const
Return the name of the host OS. Possible values are: "Android", "BlackBerry 10", "Flash", "Haiku", "iOS", "HTML5", "OSX", "Server", "Windows", "WinRT", "X11"
Would Xbox OS be Windows for something different, I know it runs a version of Windows but I just wanted to know if its called something different
CreekWorks | 2020-05-19 15:36
It would be "UWP"
.
exuin | 2021-04-20 13:41
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Reply From: | stingydev |
If you want to get more information, I shared a singleton code example to handle the OS and platform.
Link: https://gdbeginner.com/how-to-detect-operating-system-and-platform-in-godot-engine/