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Asked By | AutarkOS |
I don’t know what I’m doing. I’ve made a 2d game before in GameMaker and I wanted to make a 3d game and I found Godot. The only problem is I don’t how to use this software at all.
I found an example of how to make a triangle using ImmediateGeometry ( Procedural geometry generation — Godot Engine (3.1) documentation in English ) which I was hoping I could use as a stepping stone to make procedurally generated terrain. I copied the example into a project, admittedly just guessing at how to do so. It didn’t work.
I was wondering if someone could show me how I am an idiot D:
This is what I have in the project:
This is what i get:
https://i.imgur.com/r409Irp.png