How to get example to work

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:bust_in_silhouette: Asked By AutarkOS

I don’t know what I’m doing. I’ve made a 2d game before in GameMaker and I wanted to make a 3d game and I found Godot. The only problem is I don’t how to use this software at all.

I found an example of how to make a triangle using ImmediateGeometry ( Procedural geometry generation — Godot Engine (3.1) documentation in English ) which I was hoping I could use as a stepping stone to make procedurally generated terrain. I copied the example into a project, admittedly just guessing at how to do so. It didn’t work.

I was wondering if someone could show me how I am an idiot D:

This is what I have in the project:

This is what i get:

:bust_in_silhouette: Reply From: kidscancode

The only problem is I don’t how to use this software at all.

I highly recommend you start by reading the official docs. They do a very good job of explaining how Godot works. Guessing is not going to get you very far.

For example, you can’t see anything when you run your project because you don’t have a Camera in the scene.

Yeah, I think I will read those links after forgetting something as simple as the camera. Thanks for the help :D.

AutarkOS | 2019-06-13 18:35