|Topic was automatically imported from the old Question2Answer platform.
|Published before Godot 3 was released.
How to get input action value? Is that possible? Let’s say I would like to define action “steering” for racing game, so I set joy axises: “-” for left, “+” for right. But I need to get action value to get how much is player pressing the joystick. The only thing I see is to check if the action is pressed.