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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | grafyan |
I have 2 kinematic 2d bodies. One for bullet and one called Zombie. I want to know when the zombie is colliding with the bullet so i can reduce its life but i can’t find function to get the name of colliding body
I ll apreciate if u help me
Are you using an area2d to check for the bullet or a different way?
Asthmar | 2021-07-17 17:47