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So I am really new to coding, app design etc, and I have decided to make an app! I have created a basic background and connect buttons so it moves to other scenes! However, when I export it to my phone, the scale or resolution or something, I am not quite sure, is going wrong. Basically the app doesn’t fit in the screen, it’s too big.
I have a galaxy s10 which has:
3040 x 1440 px
5.9 x 2.77 x 0.31 in.
I have set the width and height to 3040 x 1440 px. Does anyone know what I am doing wrong?
I think your samsung device is running at a lower resolution to save power.
supper_raptor | 2020-04-07 16:54
Yeah that was it… Cheers!!!
Arhtur_Barker | 2020-04-07 16:58
So I have been doing some more work on it and turns out I was wrong and it isn’t all on-screen, I didn’t notice until I starting adding more sprites to it.
On Godot, I have width set to 1440 and height to 3040.
Arhtur_Barker | 2020-04-07 20:42