Godot Forum
How to have a collider that objects don't stop moving, just execute a function?
Archive
system
August 6, 2022, 11:14pm
1
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Topic was automatically imported from the old Question2Answer platform.
Asked By
tautologias345
In Unity, it is
is trigger
.
system
August 7, 2022, 8:36am
2
Reply From:
omggomb
In Godot it’s call
Area
or for 2D
Area2D
.