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I’ve been trying several times to import 3d models into Godot engine and failed miserably every time. Even though meshes are imported fine, I couldn’t make engine to import materials. It seems that obj materials can’t be imported at all so I tried recommended Better Collada Exporter - with the same result. I get the imported scene with the mesh - and no materials get imported at all!
So what I have to do to actually import objects with materials? Or is it impossible and I have to recreate all materials in the engine? What about UV? Is it imported with meshes so I can assighn textures?
What are those materials? Which modeler are you using? Do you have an example file for testing?
Zylann | 2018-01-30 19:03
I still don’t know how to do that. Did you found a solution?
animanoir | 2022-01-17 18:37