Topic was automatically imported from the old Question2Answer platform.
Asked By
vnmk8
I have a weapon node as a child of my character and I only want to inherit the position but not the character’s rotation setting the global_rotation in process is not working because the parent is animated with the AnimationPlayer node.
thanks tried to change the AnimationPlayer node process to physics and manual but it didn’t work, and the latter I don’t know how to do that and Im working on 2D
vnmk8 | 2021-07-30 20:02
Updated answer
sash-rc | 2021-07-31 11:38
Thanks i ended up using another method might try this later