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Asked By
jujumumu
If I use func _unhandled_input for like shooting I need to tell if the mouse is held down or not, but the function only sends a signal if it is clicked or released.
Afaik there is no built-in signal that triggers each (frame? physics tick?) when a button is being held down. However, you can easily check each frame or physics tick or whatever using Input.is_mouse_button_pressed(whatever_button_you_want).