|Topic was automatically imported from the old Question2Answer platform.
I maked a 3D procedural terrain generation, but it need to generate a fall of it to be smoother…
like this video but in Godot:
can anyone tell me how?
You did not provide enough information and answered your own question.
Is your code using a Gridmap? Textures? Immediate Geometry?, MeshInstances?, Shaders?
Wakatta | 2022-10-29 15:53