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I’m making an FPS game and it’s completed for PC, it lock the cursor and work with the WASD and the arrows. But I also want to make it work for mobile, and it needs a joystick and a ScreenDrag event. How I can do this?
Thanks in advanced.
Have you looked at the FPS tutorial in the official Godot documentation, including part 4 where it instructs the reader on adding joystick support?
Ertain | 2021-03-18 17:01