I want to make a io game like diep.io but with more customizable options and many more tanks, and modes, and boss’s, shapes, etc
What parts dont you understand?
I think for the most part its a basic multiplayer game. I noticed some replicas on github using web frameworks.
The more complicated part is hosting the matches. You could go about this in many ways, all would probably cost some money to host.
SO SORRY for the late response forgot I posted this, I kinda forgot what but I’ll start a project and ill see if I run into any problems, again, SO SORRY;^;
The user you are responding to died, while holding their breath waiting for a response, 2 months 29 days and 7 hours ago.
That sounds like an awesome project! To create an IO game like Diep.io, you’ll want to focus on real-time multiplayer mechanics, smooth game physics, and scalability for many players. For the customizable options, tanks, and bosses, you could consider using a game engine like Phaser.js for 2D web games or Unity with WebGL for more advanced features. You’ll also need a solid back-end to handle the real-time multiplayer aspect (something like Node.js with WebSockets could be useful). Best of luck with your game development!