how to make the released particles do not turn behind the player

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:bust_in_silhouette: Asked By Timofey

I have a “ship” from the “turbines” with which it moves, particles should be released, but I want to make sure that the already released particles do not turn behind the player. How to do it?

Do not turn behind the player ? Can you be a little bit more specific ? Do you want the particles to not go behind the player and want them to be in some other way ?

Scavex | 2020-09-15 07:35

:bust_in_silhouette: Reply From: RedBlueCarrots

If I’ve understood your question correctly, under the “drawing” parameters you should turn off local coords. This means once the particles are spawned, then they are no longer bounded to the node which spawned them.

thanks, it worked

Timofey | 2020-09-15 06:29